Marie's Grog and Gruel Inn is a welcome respite to the weary and frightened citizens of the Glauerdoom Moor. Inside, multiple hearths blaze brightly and a broad assortment of axes line the walls, in easy reach for every patron should the restless dead seek to gain entrance. Over the rumble of talk and laughter, minstrels' songs keep the gloom at bay. While Marie's home brewed grog and hearty rabbit stew warms their bellies.
Stats
- Type: Human
- Crystal Affinity: Sapphire
- Abilities: Tough
- Unique Actions: Rolling Pin, Frying Pan
- Potions: Hearty Grog
- Movement Points: 6
- Action Points: 3
- Strength: 3B (Melee Attack, Range 1)
- Armor: 2R (Defense)
- Willpower: 2B
- Dexterity: 3B
- Hearts: 5
- Potion Quantity: 2
Gameplay
As one would expect from a zombie survivor, Marie-Claude is one tough Hero. With a rugged ARM of 2 red and the ability Tough, which allows her to heal one wound every time she is activated.
Marie is no slouch when it comes to combat either. A STR of 3 blue is a good, stout standard. Plus, she has a couple of brutal unique offensive actions.
Rolling Pin is a sweep area effect, hitting every square adjacent to one side of her base. Sweep 1 would hit 3 squares, but this is Sweep 2 so it goes two squares out and hits a total of six squares. Bam!
Where Rolling Pin is all about controlling hordes, Frying Pan is about taking down big, tough monsters by granting her +1 red STR and inflicting the status effect Bane, which forces you to discard the highest result on a defense roll.
Last but not least, Marie can hold two of her Hearty Grog potions, which both heals one wound, and causes Remedy, which removes all of your status effects. Nice!
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