The original Super Dungeon Explore had 12 status effects, many of which saw little use or were very similar in effect. Sodapop Miniatures decided to streamline the status effects, bringing the total down to seven, so that there are not quite as many to remember and so that each one feels distinct and useful.
|Poison: A model suffering Poison reduces its total number of action points by one.|
|Slow: A model suffering Slow halves its Movement, rounding up.|
|Fire: A model suffering Fire suffers one wound during its upkeep.|
|Knockdown: A model suffering Knockdown may not move or perform any other action until it spends all of its action points OR all of its movement points to remove the Knockdown counter.|
|Ice: A model suffering Ice may not use unique actions.|
|Hex: A model suffering Curse discards the highest result rolled anytime it makes a defense roll.|
|Bane: A model suffering Bane discards the highest result rolled anytime it makes an offense roll.|