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For some trolls the Ghostfire Berry is not a poison, but has an altogether different effect, granting the troll the ability to walk between the physical and the spiritual worlds. In time these Spirit Walkers learn how to pull others through these doorways with them, allowing the tribe to ambush their quarry undetected by mortal senses.

Stats Edit

  • Type: Troll
  • Crystal Affinity: Sapphire
  • Abilities: Tough, Stealth, Surefoot
  • Unique Actions: Herbalist, Ambush
  • Movement Points: 6
  • Action Points: 2
  • Strength: 3B (Melee Attack, Range 1)
  • Armor: 0 (Defense)
  • Willpower: 1B1R
  • Dexterity: 3B
  • Hearts: 2
  • Skull Points: 2
  • Monster Platform: 8 Bit
  • Spawning Point: Tribal Stone

Gameplay Edit

Spirit Walkers aren't attackers - they have Herbalist (Range6 Remedy) to support multi-Wound models, and their unique Ambush (Range4 AP2) places 3 Skulls of monsters from anywhere in the Dungeon adjacent to target Hero. These guys are surprisingly hard to kill, despite ARM 0. 

Available Through Edit

Mistmourn Coast Warband

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