Superdungeonexplore Wiki
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During a model´s activation it may move a number of squares up to its total number of movement points located at the top of its card in the D-Pad D-pad icon.

Each adjacent square the model moves into counts as one square and uses one movement point, including diagonals. Large based models also count this as one square even though the size of their base makes them occupy multiple new squares.

Models may freely move through tokens, templates, and friendly models.

Model may not move through enemy models (either by moving over the square the enemy model is occupying, or moving diagonally between two squares occupied by enemy models), move into a square which it does not have line of sight to, or end its movement in a square occupied by another model.

When moving a large model with a base that occupies more than one square, count movement exactly as though it were a small model. At the end of its move place the model so that at least part of its base occupies the last square counted. This may be used to “squeeze” through narrow single square areas. However, no part of its base may be placed in a square further than the last square counted, so as to gain additional movement.

Movement Art SDE 2


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