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The Emerald Dragon, Glimmerwing, is reclusive by even dragon standards. Sharing kinship with the faerie of the Fae Wood, she wraps her Emerald Valley in concealing glamors and deceptive illusions to keep over-enthusiastic Heroes from discovering her sanctuary.

Classic Stats Edit

  • Type: Faerie Dragon
  • Crystal Affinity: Ruby
  • Abilities: Immune: Bane, Immune: Hex, Fly
  • Unique Actions: Breath of Dream, Verdant Maze, Fae Curse
  • Movement Points: 8
  • Action Points: 3
  • Strength: 2R (Melee Attack, Range 2)
  • Armour: 2+1R (Defense)
  • Willpower: 3R (Magic Attack, Range 6)
  • Dexterity: 3B
  • Hearts: 5
  • Skull Points: 4

Arcade Stats Edit

  • Type: Faerie Dragon
  • Crystal Affinity: Ruby
  • Abilities: Immune: Bane, Immune: Hex, Fly
  • Signature Action: Breath of Dream
  • Unique Actions: Fae Curse
  • Movement Points: 8
  • Action Points: 2
  • Strength: 4
  • Armour: 4
  • Range: 6
  • Hearts: 6

Gameplay Edit

Classic Mode Edit

Glimmerwing is nasty. Movement 8 and Fly keeps her out of reach, and she has a solid AOE in Breath of Dreams (Lance 6 slow AP2), but what makes her truly brutal is Fae Curse (Range 6 WILL v WILL Hex Bane AP1) both of which she is also Immune to. Lastly, Verdant Maze (Range 6 WILL v WILL Compel 6) makes her even harder to reach. Her only real problem is when she goes against high WILL Heroes, but that's not enough to knock her down from her notch as a top Miniboss. 

Arcade Mode Edit

[insert tips for play]

Available Through Edit

Emerald Valley Warband

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