Many young kobolds emerge from their warrens having learned how to hunt bats and other denizens with nothing more than a strip of drakegut and a pouch full of stones. Deadly accurate, they launch small clay pots of flaming lamp oil or inky smoke bombs to conceal their movement.
- Type: Kobold Elite
- Crystal Affinity: Emerald
- Abilities: Mob
- Unique Actions: Hot Pot, Smoke Pot
- Movement Points: 7
- Action Points: 1
- Strength: 2B (Melee Attack, Range 1)
- Armor: 0W (Defense)
- Willpower: 2B
- Dexterity: 1B1R (Missile Attack, Range 6)
- Hearts: 1
- Skull Points: 1
- Monster Platform: 8 Bit
- Spawning Point: Kobold Warrens
Flingers are ranged kobolds that run around with deadly slings and dragon pots of flaming oil. With a STR of 2 blue, Flingers rely on Mob when in melee, but these little sneaks much prefer to lurk away from the fighting.
Flingers have a slightly underwhelming range 6 missile attack using their DEX of 1 blue and 1 red, but no Flinger worth their salt is going to not use their Hot Pot offensive action at a very affordable 1 action point. Hot Pot grants +1 blue DEX and causes the status effect Fire. Hopefully the Heroes have some Ice to cool them down!
When they're spotted Flingers can use Smoke Pot which, like Shadow Breath, grants Stealth to models around them.
RANK C | SKULLS 1
STR 1B | WILL 1B | DEX 2B1R | ARM 0W | HEARTS 2
Fire Pot: Missile Attack. If the attack is successful the target suffers Fire
Stealth: Attacks targeting the Flinger reduce their range by 2 squares, to a minimum of 1. Additionally, the Flinger adds +1B to any roll that requires stealth or subterfuge.