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Some actions can hit multiple models all at the same time. These actions are called area effects.


To use an area effect, first determine which models are in squares that will be affected. Squares that the user cannot draw line of sight to are not affected. When determining the squares which will be affected by an area effect, models (friendly and enemy) are not considered to block line of sight. All models that are within the area are considered to be affected simultaneously.


With the exception of Burst X, area effects replace the range of an action.


If the area effect action requires an offense roll, the model using the action makes a single roll. Every model within the area is allowed to make a defense roll.


Friendly models, including the user, are not affected by area effects unless they are Augment or Dangerous actions.


If a model is affected by two area effects simultaneously the effects are cumulative as long as the actions’ names are different, even if their effects are the same. If the actions’ names are the same, the effects are not cumulative. For example, the Royal Paladin may use the Iron Halo action as many times as it likes, but only one dice bonus from Iron Halo will ever apply (the Paladin is just wasting action points by taking Iron Halo again).


Area Effect

Area of Effect terms

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